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モンディ

提供: Deltarune Wiki
Rudinnから転送)

モンディは、キングの命令に従って平原で遭遇する敵である。その後は様々な場所でNPCとして登場する。

プロフィール

外見

モンディの体はナメクジのような形で、胴体には菱形の縞模様が一直線に走っている。片腕にはダイヤモンド型の短剣を握っており、頭にはダイヤモンド型のフードをかぶっている。目もダイヤモンドの形をしている。肌は白色で、他の部分は様々な緑色の色合いで彩られている。

光の世界では、Chapter 3でモンディがトランプのダイヤのカードであることが明らかになる。

性格

モンディは自分の富を非常に大切にしていて、絶えずお金の話をし、金銭を支払ってくれた人物を称賛する。中にはベッドを宝石と交換したモンディもいる。自分の仕事があまり好きではないようで、戦いをやめるように簡単に説得されることもあるが、宝石への貪欲さが最優先のようだ。

メインストーリー

After ランサー, a Rudinn is the second enemy encountered in the game, in the Field. Various Rudinns appear later through Field, with additional team members such as ハーティ and ジグソーリー.

No Rudinns appear on the 大盤面, or in the until the スイーツ即売会. At the bake sale, a Rudinn serves as a vendor, selling a チョコダイヤ for "40G" (although it is charged as 40D$).

Several Rudinns appear in Card Castle, including Susie's cell guard who she "invited" to the trash can, and two who sold their beds for "Normal everyday riches, acquired from a legitimate source."

If no enemy was defeated through combat, many Rudinns help to overthrow King at the end of his battle.

In Battle

Appears With

Attacks

  • Diamond Cutter: Diamonds spawning on the top of the Bullet Board and aiming somewhere in the fighting area
  • Diamond Release: Diamonds spawning from below that move upwards, damaging on contact.

Strategy

  • Several conditions allow for Rudinn to be spared:
    • Convincing Rudinn at least once
    • Sparing 10 times
    • Using X-Flatter or S-Flatter on Hathy while Rudinn is also present
    • Using the Glowshard on Rudinn
  • Lecturing makes all enemies tired, allowing Ralsei to Pacify them.
    • Lecturing again tires Rudinn and allows it to be spared.
    • Reading the manual also makes Rudinn tired.

Quotes 

  • Long live the guy who pays us! [Neutral]
  • I'm just a normal person... [Neutral]
  • Face my Diamond Cutter! [Neutral]
  • Yeah I guess that makes sense... [Convince]
  • (Yawn)... What? OK... [Lecture]

Flavor Text

  • This ambivalent diamond isn't any girl's best friend. [Check]
  • Rudinn drew near! [Encounter]
  • A necklace of Rudinns blocks your path! [Encounter x2]
  • Rudinn and Hathy blocked the way! [Encounter with Hathy]
  • Various guys appeared! [Encounter with Hathy and other Rudinn]
  • Smorgasboard. [Encounter with Hathy and Jigsawry]
  • Smells like jewelry. [Neutral]
  • Rudinn dislikes its boss, but doesn't care enough to quit. [Neutral]
  • Rudinn is thinking about elaborate stones. [Neutral]
  • Rudinn is glimmering plainly. [Neutral]
  • Rudinn has no strong opinions one way or the other. [Neutral]
  • You told Rudinn to quit fighting. It was utterly swayed. [Convince]
  • Rudinn became enraptured! The GLOWSHARD disappeared! [Using Glowshard]
  • Rudinn is starting to fall asleep. [Tired]
  • Rudinn's luster begins to fade. [Low HP]
  • Rudinn is alright with not fighting. [Spare conditions met]

Trivia

  • Rudinn's appearance and attacks are based on the diamond card suit.
  • A group of Rudinns is called a "necklace" according to the battle entry text, "A necklace of Rudinns blocks your path!"
    • This is presumably a reference to the fact that jewelry like necklaces can be made out of diamonds.
  • Rudinn (along with Lancer, Hathy, Clover, King, Jevil and the uncredited King of Diamonds) were designed by kanotynes.
    • With the exception of Jevil, all of kanotynes's characters were fully designed by March 2012 - 6 years prior to the release of Deltarune.[1]
      • According to kanotynes, the characters were originally created for her design class, having volunteered to draw 52 unique playing card designs.[2]
      • Rudinn's earliest concept was first posted on Tumblr on March 15, 2012 as a character on a jack of diamonds playing card.[3]

References

  1. スクリプトエラー: 関数「main」は存在しません。
  2. スクリプトエラー: 関数「main」は存在しません。
  3. スクリプトエラー: 関数「main」は存在しません。

vi:Rudinn