スージィ
参考記事:Susie(Deltarune Wikiから翻訳・加筆)
なあ。いいこと おしえてやろっか。オレはな… だまってるヤツを みると… イラつくんだよ。
学校にてスージィからクリスへのセリフ
スージィ(Susie)はDeltarune(デルタルーン)のメインキャラクターであるモンスターの少女。迷い込んだ闇の世界においては、ラルセイから予言に登場する光の勇者だと言われる。スージィは定住先を持たないようだが、チャプター4ではeast apartmentsを見下すような仕草を見せる。
闇の世界では、スージィは斧を振るってバトルで戦う。彼女はパーティ内で最大のHPとこうげき力を持つ。たたかうときは強力なダメージに耐えたり与えたりするタンク役となる。スージィはまほうが使える。特に、特別に大きなダメージ与えるルードバスターが得意であったが、Chapter 2以降は回復まほうを使い始める。ストーリーが進むにつれて、より上手に扱えるようになっていく。
背は高く、肌は薄いスミレ色で、爬虫類型のモンスターのように見える。顔にはそばかすがあり、歯は黄色い。ボサボサの黒髪が目を隠している。濃いスミレ色のロングジャケットと水色の破れたジーンズ、黒い靴を身に着けている。
ホームタウンから闇の世界に迷い込んだときには、スージィの容姿が変化する。彼女の髪はプラムになり、肌はラベンダーピンクに変わる。服は紫の縁が付いている長い黒のベスト、ノースリーブの紫色のシャツ、バギーパンツのズボン、金色の円が付いている黒のブーツを着用している。

キングを倒した後、目にかかっていた髪の毛をどけ、目が黄色であることがわかった。 爬虫類のような見た目とは裏腹に、スージィには尻尾がない。スージィにジェビルテールを装備する際、ジェビルテールを装備していることに言及している。

スージィは感情を隠さない。戦闘中やカットシーンでもその性質は現れる。怒ったり驚いたり面白がったりすると、よく大げさな表情でポーズを取る。その時のスプライトには、スージィの歯が黄色ではなく白でえがかれるものもある。いくつかのポーズはおそ松くんの"シェー!"ポーズや、クロノ・トリガーのクロノの勝利ポーズがの元となっている。
闇の世界に入る前、学校では、スージィがいじめっ子として登場する。彼女は他の生徒に対して非常に無礼で攻撃的な行動をとり、生徒たちを侮辱し、"顔を食べる"などの肉体的な暴力で脅すこともある。スージィは友達がおらず、自分がみんなに嫌われていることを知っている。しかし、スージィはこれを口実に無礼な行動をとることがある。
ランサーに悪役としての演技を褒められると、彼女は「悪人」としての自分を評価してくれる人にようやく出会えたことに興奮し、クリスたちから寝返り、ランサーの味方になって友情を育んだ彼女は、楽しみながらも彼を思いやる気持ちを持つようになる。キングを殺してランサーの気持ちを傷つけないように、スージィは自分のやり方を変えてクリスの命令に従うようになる。
一般的に、スージィは子どもっぽいふざけやいたずらをすることを好む。箱の格好をすることや、[2] 冷凍庫に入ろうとすることや、[3] 四つん這いでマウスを追いかけることなど、[4]その範囲は多岐にわたる。褒められることが好きで、素直に喜ぶ。プレゼントをもらうのも好きで、もらったアイテム使用には執着する。[5] また、防具を外されることや、[6] Mane Axを再装備することなど、特定の装備の選択を拒否することもあり、リボンを身につけることを嫌う。
スージィは大食漢で、ラルセイにダークキャンディが与えられると文句を言うほどである。[7] チョークなどほとんど何でも食べるほか、[8] ラルセイの城にある冷蔵庫の中の食べ物ではない物に対しても好意的な反応を示す。スージィはコケ,[9] ダークバーガー、[10][11] マシュマロ、[12] そしてライトワールド版のリザレクトミントのようなペパーミントを好む。また、アルフィーが路地に置いていく牛乳も飲む。[13] が、アルフィーは彼女を「みゅうみゅう」と名付けた猫だと思っている。[14]
スージィはすぐに眠ってしまうようで、ラルセイに子守歌を歌われると即座に眠りにつく。チャプター2の終盤では、スージィはクリスと一緒にテレビの連続放送を見るつもりだと主張していたにもかかわらず、瞬く間に眠り込んでしまう。[15]
Deltaruneの冒頭において、スージィは自尊心が低く、自分勝手なところや学業が苦手といった自分の欠点を自覚している。また、時折自分の特徴を他人に投影してしまうこともあった。[16] スージィは当初、誰も自分のことを好きではないと確信しており、[17] ノエルが自分に好意を抱いていることには全く気づいていない。[18] 過去におけるステレオタイプや偽りの友情、頻繁な引っ越しに常に悩まされてきたため、他人に対して冷淡で距離を置いているふりをするようになった。[19]
チャプターが進むにつれて、スージィは自信を深め、予言に登場する勇者としての役割を受け入れ始める。[20] また、彼女は自分なりの考え方を貫き続けることで、自分自身の可能性に気づき始め、[21] ラルセイの影響で自分が次第に優しくなっていることを、しぶしぶながら認めている。[22] 予言の結末を知った後も、スージィは反抗的な姿勢を崩さず、そんな結末は決して許さないと決意する。[23]
スージィは下品なところがあり、頻繁に汚い言葉を使い、時折くだけた話し方をする。[24]彼女のくだけた話し方の一例として、英語版では、性別を問わず他人を「dude」と呼ぶことがある。[25]スージィのセリフには、強調のために大文字が使われたり、彼女の戸惑いを表現するために疑問符や感嘆符が多めに付けられることが多い。
日本語版では、スージィは「オレ」の一人称を主に使う。[26]序盤のチャプター1や2では、時折「アタシ」の一人称を使う場面もあった。[27]ランサーやクリスとのコンビを指して「うちら」の複数形一人称を使うこともある。[28]
英語版の「dude」と似て、日本語版でもスージィは性別を問わず他人を「野郎」と呼ぶことがある。[29]
Deltaruneの物語がはじまる何年も前、スージィはホームタウンに引っ越してくるまでさまざまな町を転々としていた。かつて住んでいた町の一つで、彼女は町の広場に設置されていたストリートピアノを弾こうとしたが、弾かせてもらえなかった。[30] その夜、スージィは広場に戻り、ピアノを叩き壊す破壊行為に及んだ。[31] 彼女は他にも少なくとも1校、別の学校に通っていた。
『ホームタウン』では、スージーはいつの間にか転校生として入学し、クリスと同じクラスに通っている。スージーがホームタウンに来てからいつの日か、トリエルは墓地のベンチで泣いている彼女を見つけ、QCダイナーに連れて行き、ホットチョコレートをご馳走して慰めた。[32] スージィはまだ明らかにされていない過去の出来事により、学校から退学処分になりかけており、[33] その問題行動や威圧的な外見から、クラスメイトだけでなくアルフィーからも恐れられている。モンスターの子は、ある時、自分たちや友人たちがハンドボールをしているところを、彼女が「不気味なほど」じっと見つめていたと述べている。ボールが彼女のところまで転がってきた際、彼女はアンダインの車に向かって全力でボールを蹴り飛ばした。[34]
スージィの家庭生活が厳しいものだったことは、度々ほのめかされている。ラルセイの城にある自分の部屋に対する反応からは、自分専用の部屋という概念に馴染みがないことがうかがえる。[35] また、少しでも食べられるものなら何でも口にする傾向は、彼女が長期間にわたり、見つけた残飯などで生き延びてきたことを示唆している可能性がある。また、スージィはトリエルに両親に連絡するよう求められても、連絡を取ろうとしない。したがって、彼女の攻撃的な気質は、前述の家庭環境の副産物である可能性がある。チャプター4では、東端のアパートでやり取りをした際、彼女はクリスの注意をそらすためにその場所を「つまんねー」と表現しており、彼女がそこに住んでいる可能性を示唆している。
斧を武器として持ち、メインキャラクター3人の中で最も体力の多いスージィはタンク的役割を果たしている(タンクとは体力や防御力が高い耐久型キャラクターのこと)。 チャプター1の序盤に於いては、戦闘を暴力的に終わらせようとする為、常に敵を攻撃する。クリスとラルセイの「けいこく」により、敵に対して「スージィに気をつけろ」と警告することができ、その場合スージィの攻撃をミスさせることができる。敵に警告せずとも、ラルセイの子守唄でスージィを眠らせる事も可能である。が、これはスージィがダメージを受けると目を覚ましてしまう。
スージィはよくラルセイをからかっていたが、やがてランサーの仲間に加わりクリスとラルセイに離反する。その後パーティに復帰した時も、彼女の態度はそれほど良くなったようには見えなかったが、ランサーがコンビ解消になるのかと疑念を抱いた際、彼女はコンビ解散になるわけがないと彼に言い聞かせた。
その後、ランサーはパーティを裏切りスージィを激怒させる。しかし、乗り気でないランサーと対峙した際、彼女はわざと攻撃を外す。キングを傷つけることでランサーを悲しませる可能性に直面した末、キングとの対立を平和的に解決することを約束する。スージィはパーティに協力することを誓い、クリスが指示を出せば「こうどう」するといい、正式にパーティに加わる。また、キングがランサーを城から突き落とすと脅した際、彼女はキングを威嚇しランサーがキングの手から逃れるのを助ける。その後、クリスが盾を使ってスージィに向けられたキングの攻撃をブロックした際、キングがクリスを傷つけようとすると、彼女は斧でキングを攻撃する。
スージィとクリスがキングを平和的に倒し、光の世界へ戻ろうとしたとき、クリスには2つの選択肢が与えられる。もしクリスが噴水の方へ向かうと、スージィは「せめてラルセイやダークナーの皆に別れを告げよう」と言い、別れを惜しむ気持ちを伝える。もしクリスがその提案を受け入れないと、スージィは嘘をついていると言い、せめてランサーには別れを告げるべきだと主張して、立ち去ることを阻止する。一方、もしクリスがすぐにダークナーたちの元へ戻ろうとすると、スージィは驚いた様子を見せるものの、喜んでダークナーたちに別れを告げることに同意する。スージィとクリスが闇の世界を去ると、彼女は翌日また二人でここへ戻ってこようと提案する。

翌日、闇の世界に戻りたいという想いに駆られたスージィは、時間通りに学校へ行く決心をした。授業が終わると、彼女はクリスに胸の高鳴りを打ち明け、自分たちの冒険が現実だったのかと問いかけ、クリスを倉庫へと引きずり込む。[36] ノエルに勉強に誘われて二人の冒険が中断されたとき、スージィはノエルの親切な態度に戸惑い、自分たちに運命的な役目があることを秘密にしてしまう。[37]
キャッスルタウンでスージィはラルセイと再会し、街の閑散ぶりに不安を覚える。クリスがカルタス城のダークナーたちを連れて戻ってくると、彼女はランサーとハイタッチを交わし、ラルセイが作ってくれた自分の部屋を見たいとわくわくする。[16] クリスが去ると、スージィは宿題に嫌気がさした様子を見せ、それを見たラルセイは二人を闇の世界から追い出してしまう。[38]
図書館で、スージィはパソコンルームに闇の世界が存在することを発見し、クリスと共にそこへ入る。サイバーワールドで、彼女はクイーンと敵対し、クイーンがノエルを捕らえたことを目撃する。[25] ノエルを救い出すと決意したスージーとクリスは、ラルセイと再会した後、サイバーフィールドへと踏み込む。その後、彼女たちは自発的にクイーンと手を組んでいたバードリーと対峙し、その戦いの末、サイバーシティへと転落してしまう。
Trash Zoneでスージィは巨大なゴミの山の上でふざけていたところ、転落して怪我をしてしまう。ラルセイに治してもらったことをきっかけに、彼女は回復魔法を学びたいと思うようになる。[39] 分かれ道で、スージィは興奮した様子でラルセイをクリスから引き離した。[40] その後、二人はボール投げの屋台でクリスとノエルと再会し、そこでスージーは新しく覚えた回復魔法をクリスに施した。クイーンの館付近で、スージィとパーティはクイーンに捕らえられてしまう。

クイーンズの館にある自分専用の部屋でスージィはランサーに救い出されるが、ランサーはすぐに石となってしまった。ノエルとランサーを救い出すと決意したスージィは、館内を駆け抜ける。ノエルの部屋に到着した彼女は、ノエルに襲いかかっていた2体のケーブロイドを制圧する。2人は一緒に観覧車に乗り、楽しいひとときを過ごす。しかし、バードリーに邪魔されたため、スージィは観覧車から飛び降り、クリスとラルセイのもとへ戻る。
スージィは、自分がノエルとバードリーを置いて去った直後に、二人を再び捕らえていたクイーンと対峙する。敗北したクイーンは、自身のメカGIGAクイーンに乗り込み、一行を攻撃するが、スージィはパーティのメカボコリングマシンで彼女を打ち負かす。その後、クリスが図書館の泉を封印し、一行は全員コンピュータ室で目を覚ます。スージィはクリスと一緒にドリーマー邸へ向かい、そこでトリエルから泊まっていくよう誘われる。二人は一緒にパイを焼くが、トリエルが車のタイヤが切り裂かれていることに気づいたため、楽しい時間はすぐに終わってしまった。トリエルの強い勧めでスージィは泊まることになり、テレビを見ながら眠りにつく。

Susie and Kris wake up in a new Dark World. Reuniting with Ralsei once again, she proposes to him that he should join her and Kris at the upcoming festival.[41] Susie angrily confronts Ralsei when he explains his limitation as a Darkner, and declares that she will not leave him behind.[42] Just then, the trio is interrupted by Tenna, who introduces himself as the host of TV Time, with the trio as his contestants. Susie initially refuses to participate, but she is convinced by Ralsei to try it.[43]
As HERO_AXE, Susie plays through Desert Board with the party, where she occasionally criticizes the game and helps collect POINTs. After its completion, she partakes as a chef in and the Cooking Show physical challenge. In the Green Room, Susie privately thanks Tenna for the experience, claiming that it has helped to cheer both her and Ralsei up. During the second round, Susie secretly switches controllers with Kris during the Island Board, irritating Ralsei when he finds out. During the Rock Video physical challenge, Susie plays the role of the drummer, slamming the drums and causing her audio to be muted.

After the second round, Susie accidentally overhears an incriminating conversation about the Lightners between Tenna and his subordinates. Now suspicious of Tenna, Susie convinces the party to sneak out of the Green Room to investigate. After reaching the Cold Place, the trio discovers Toriel, held hostage by Tenna. When Tenna sends them back to his show and attempts to make them play another round, Susie demands he let them and Toriel go. Tenna responds by imprisoning the party in gachapon capsules and forcing them to continue playing. Susie manages to escape, causing Tenna to panic and search for her and the party.
Once the group returns to the Cold Place, Tenna confronts them and engages them in battle. Susie initially responds with hostility but has a change of heart after their battle. When Tenna confesses that he is afraid to be thrown away, Susie empathizes by explaining how she was never able to form any solid friendships and that she felt alone and unwanted like he did, until she found proper friends. She offers to help Tenna find a new owner in the Light World who will want to use him in exchange for letting the party go, along with Toriel.

Tenna happily agrees and releases Toriel, but the Knight intervenes, attacking Tenna and attempting to capture Toriel. Susie throws herself in between them and engages in battle against the Knight. It incapacitates Susie and the others before attempting to take Toriel again. Susie weakly grabs its leg in an attempt to stop it, but before the Knight can react, it is distracted by Undyne's arrival. The Knight leaves Toriel behind and abducts Undyne instead, leaving the Dark World.
Susie and Kris pursue the Knight back into the Light World and follow it back to the shelter, which appears to contain another Dark World inside. The doors slam shut before the pair can enter, leaving Susie to slam her fists against them. She then discovers an electronic lock on the door, but has no idea how to open it. Susie reluctantly admits defeat and decides to go back and seal the Dreemurr residence Fountain, leaving Kris behind at the shelter.

In the reverted Dreemurr residence, Susie eats pancakes with Toriel and Kris, then hesitantly agrees to attend church service with them. If Kris listens to Catty's reciting, Susie reacts to Kris's inventory. Afterwards, she asks Kris to question the churchgoers about the shelter codes. Concluding that their best lead is Noelle's mother and the mayor of Hometown, Carol, Susie proposes they sneak into Noelle's House to investigate.
In Noelle's House, Susie distracts Noelle as Kris searches the house alone. When the power suddenly goes out, she and Noelle find what they believe is a mouse in the house's basement. Leaving it alone to find something to contain it, Susie and Noelle discover that it has escaped and investigate noises coming from Dess's room. Susie opens the closet and finds Kris with Dess's guitar, which she takes. Carol arrives at the house shortly after, confiscates the guitar, and expels Susie from the house.
Having failed her investigation, Susie returns to the church to wait for Toriel, but she instead discovers a Dark World has taken form inside the church's lobby. In the Dark Sanctuary, she confronts the Knight, but she and Kris are knocked back to the lower levels of the Dark World. Reuniting with Ralsei again, Susie grows insecure about her healing abilities after he heals Kris. She traverses the Dark Sanctuary and discovers tapestries depicting a more elaborate version of the prophecy Ralsei offered to tell them. Susie grows suspicious of Ralsei's increasingly erratic behavior, but Ralsei repeatedly dismisses her concerns.

As she traverses the Dark Sanctuary to find a way back to the Dark Fountain, Susie meets the Old Man, who feigns ignorance and absent-mindedness. She initially expresses annoyance but gradually forms a friendship with him after he helps her overcome her insecurities. Before leaving the Dark Sanctuary, the Old Man asks Susie to write a letter on his behalf. Susie accepts and heads to the Dark Fountain, but she confronts the Knight again. It flees through a Great Door as she gives chase. With nowhere left to go, Susie and Kris seal the Dark Fountain.
In the Light World, Susie discovers a locked door in the church's lobby containing another Dark World. While searching the lobby for the code to the lock, she discovers a memento of the deceased Gerson, which anchored his Darkner reproduction as the Old Man. In hopes that the Old Man would know the code to the lock, she creates a Dark Fountain in the church's lobby.
Susie searches the 2nd Sanctuary for signs of the Old Man, but she instead encounters the Sound of Justice, a shrouded figure she believes to be the Old Man. When it suddenly attacks her, she demonstrates her improved healing on the figure, exposing its true nature as an animated statue. When Ralsei destroys the statue and explains that Gerson's remains were incompatible with her Dark World, Susie angrily confronts him about his behavior. Ralsei explains that he was trying to hide the final part of the prophecy from Susie, and the two subsequently make up after Ralsei promises to be more honest.

After learning the code to the locked door from the fire extinguisher, Susie and Kris seal the Dark Fountain and unlock the door. In the 3rd Sanctuary, Susie confronts the Knight, who creates a Dark Fountain and gives form to a Titan.[44] Susie defeats the Titan with the Old Man's assistance and runs ahead against Ralsei's protests. Ralsei watches as Susie shatters the final part of the prophecy, causing her hand to bleed as a result. She reassures him that the three would not allow the prophecy to come to pass.[23]
Kris seals the 3rd Sanctuary Fountain and returns to the Light World with Susie. Realizing that Toriel is still unaccounted for, she returns to Kris's house only to find her dancing with Sans in the living room. She leaves the house and returns in the middle of the night to say something from outside as Kris watches.
In Cyber City, Susie does not meet up with Kris again until they arrive at the Queen's Mansion entrance. There, she notices Kris's pained expression and offers to use her newly-learned healing magic on them.[45] While traversing the mansion, Susie finds Noelle's room and has a private talk with her. Afterward, Susie leaves the room concerned for Noelle.
After Queen agrees to abandon her plans, Susie leaves to check on Noelle and is subsequently absent from the battle against Spamton NEO. Returning to the Light World, she expresses that it feels as though they did not just save the world despite sealing the Dark Fountain.

The next day, after gathering the clues regarding the shelter at church, Susie and Kris are directly invited by Noelle to study at her house. Susie moves to high five Kris but is confused when they do not reciprocate. She then explains how the events "took a weird route" just then before leaving the church with Kris.
At Noelle's House, Susie directs Kris to search for clues while she distracts Noelle. She then investigates the house herself and finds Dess's guitar, but she did not get a chance to write it down before being expelled from the house by Carol.[46] After the events at the house, she expresses disappointment that she did not get to hang out with Noelle. She later expresses suspicion regarding Noelle's private conversation with Kris.[47]
チャプターの冒頭では、クリスとスージィはお互いのことをほとんど知らず、スージィは当初クリスに敵意を持っていた。しかし、スージィがランサーのチームに参加してからは、ラルセイが一番のからかいや罵倒の対象となっているようだ。チャプターが進むにつれ、再会した二人に少しずつ心を開いていき、キングを傷つけたり、ランサーを怒らせたりする可能性に直面しながらも、クリスの命令を聞くことを決意する。その後は、クリスの命を脅かすキングを攻撃するなど、クリスへの忠誠心とリーダーとしての立場を重んじているようだ。
楽観主義と平和主義のラルセイは、暴力的かつ好戦的なスージィとは対照的で、序盤から中盤においてしばしば衝突の原因となる。また、スージィが途中でパーティから離脱するのも「我々は勇者であり、平和的に解決しなくてはいけない」というラルセイの苦言に対する反抗であった。ランサーとスージィがコンビを組んだ際、ラルセイは2人からからかわれる対象になるが、最終的にはスージィが平和的解決を理解してパーティに復帰、ラルセイとより良好な関係を築く。
当初はランサーを単なる邪魔者としか見ていなかったスージィだが、ランサーがスージィへの憧れや「悪さを参考にした」ことを明かすと、クリスとラルセイから寝返って敵であるはずのランサーと仲良くなる。その後、二人の仲は親密になり、森の迷路でランサーが迷子になった時など、スージィはランサーの安否を気遣うようになる。ランサーの命令で城の牢屋に閉じ込められ、一時裏切られた際も、スージィはランサーを殺すことができず、たとえどんな状況であってもランサーは友人だと言い聞かせる。
Prior to Deltarune, Susie never bullied Noelle due to her kindness. On Susie's first day in school, Noelle had lent a pencil to her, which left a positive impression.[48]
In Chapter 2, Susie can be surprised by Noelle's sudden gift of a lunchbox full of chalk, though she is oblivious to Noelle's crush on her.[37] When Noelle and Susie both wind up in the Cyber World, Susie starts becoming protective of her, trying to prevent her capture by Queen and later working out a rescue plan for her together with Berdly. Susie ends up being the person to retrieve Noelle from her room, which they exit through a ride on a Ferris wheel. On the Ferris wheel, they talk about Noelle's fears while slowly getting comfortable with each other, and Susie eventually convinces Noelle that everything in the Dark World is a dream. After returning to the Light World, Susie slightly regrets lying to Noelle, as she wishes Noelle could know about the time they spent together.[49]
In Chapter 4, Noelle agrees to a study session with Susie and Kris at her house, eager to spend more time with Susie. While hanging out, they discover that they enjoy the same media, such as Blood Crushers, the skateboard game, and a horror webseries that Noelle introduces Susie to. While they sit in Dess's room, the two start talking about Noelle's "dream", and Susie tries to lead the conversation toward their ride on the Ferris wheel, but does not end up revealing that it was a real event. The two of them grow much closer in this Chapter, and learn a lot about their respective personalities and interests. Eventually, Noelle convinces Susie to play the guitar for her, and they continue talking to each other, alone, until they are interrupted by Asgore. By the end of the hang-out, Susie declares to Noelle's mother that she will take Noelle out to the festival the next day.[50] This implies Susie may reciprocate Noelle's feelings by now.
As of Chapter 4, it is clear that Noelle is dear to Susie, as she thinks of her when seeing gingerbread monsters[51] or drinking Rhapsotea.[52] In the 2nd Sanctuary, she asks Ralsei what the prophecy says about Noelle, and is disappointed when he only knows what items she can equip.[53] Susie also takes offense when Catti asks her to stay away from Noelle, defending her choice to spend time with whomever she wants.[54]
On the Weird Route, Susie seems unhappy that she could only spend very little time with the others at Noelle's House, and she seems concerned about what Noelle could have needed to talk to Kris about privately.
Susie can meet Rudy for the first time in Chapter 2 if Kris visits the hospital with her. Rudy is aware of Noelle's crush on Susie and jokingly warns her he will beat Susie up if she lays a finger on Noelle, much to Susie's bemusement. However, the two quickly take to each other: at one point, Rudy remarks that Kris should have taken Susie to the movies instead of the hospital, and he and Susie joke that they should all go together. They also jokingly plan to beat up Sans when Rudy gets better. On the Weird Route, Rudy holds Susie back to give her some advice on impressing Noelle, though Susie comes out of the conversation perplexed.
In Chapter 1, Susie is implied to have some respect for Toriel, since she refers to her as a "good mother" after she menaces Kris at the start of the Chapter. They meet each other for the first time on-screen in Chapter 2, when Kris and Susie go to the Dreemurr residence and Toriel invites her inside. Susie is further shown to respect Toriel immensely, with her hesitant replies, rigid stance when she initially enters the residence, and the choice to refer to Toriel as "Ma'am" when she apologizes for her vulgar response. Susie still remembers Toriel's name from their off-screen meeting, and is surprised when Toriel is able to recall hers.[55] They quickly become friendly with each other through light-hearted puns while they prepare a pie together.
In Chapter 3, it is revealed Toriel was the one who helped Susie get back on her feet when she found the latter crying at the graveyard. When the Knight attempts to kidnap Toriel not long afterwards, Susie is desperate to save her even after being incapacitated. In Chapter 4, when Susie discovers another Dark World in the church, she realizes Toriel may be in danger, and that they cannot risk leaving her with the Knight. She is visibly discomforted later on when she discovers that Toriel had instead spent the night drinking and dancing with Sans.

Ever since the two have clashed, Susie views the Knight as one of her most hated enemies. She regards it as a threat to the lives of her friends and to both the Light and Dark Worlds. Initially, Susie does not interpret the Knight's actions as inherently malicious,[56] but her perception changes in Chapter 3 after witnessing it harm Tenna and attempt to abduct Toriel.
During their first confrontation, Susie actively mocks and derides the Knight to provoke it while focusing on protecting Toriel. When the Knight seemingly lowers its guard, Susie takes advantage of this and attempts to strike it down without hesitation. Even after the party is brutally beaten down, Susie continues to oppose the Knight, pursuing it after it kidnaps Undyne despite her exhaustion.
Following this, Susie becomes the most proactive member of the party in stopping the Knight. Whenever she gets the chance to confront it, Susie wastes no time attempting to strike it down, even attacking it from behind before engaging in conversation. Susie also seems to struggle to understand the Knight and its behavior. When prompted by the Old Man, she says that she has no idea who the Knight could be nor its motives, but speculates it may just want to see the world burn.
Susie is initially annoyed by the Old Man's appearance, believing him to be a nuisance. However, when she expresses doubt about her healing magic, he tricks her into healing Jackenstein, which boosts her confidence. She begins warming up to him after he invites the party for tea, and shares stories about her adventures with him. Later on, Susie admits that he is the first person whose teachings have made her feel "LESS stupid".

In the battle against the Old Man as the Hammer of Justice, Susie seems eager to prove herself to him. If she loses the fight, she refuses the Old Man's rewards, gladly preparing for a rematch instead.
After sealing the Dark Sanctuary Fountain, Susie is shocked to find a photo of the Old Man surrounded by dust in Alvin's desk, realizing that he was dead all along and was only temporarily resurrected as a Darkner. When she creates the 2nd Sanctuary, she wishes to see the Old Man again, but, instead, she is met with the Sound of Justice. She believes the creature is the Old Man, and attempts to convince him to come to Castle Town to get help. She also seems regretful at causing such a situation. When Ralsei explains why Susie could not bring the Old Man back via the 2nd Sanctuary, she lashes out in anger, distraught that she cannot see the Old Man again, and that Ralsei would not inform her of the Old Man's nature when it had been relevant.
Susie is elated by the Old Man's sudden intervention during the party's fight with the Titan in the 3rd Sanctuary and attempts to find him after the battle, but he disappears once again.
スージィの「バスターまほう」はすべて、アニメーション中に「Z」を連打することでダメージを増加させることができる。[57]
50%のTP,デビルスナイフを装備しているのであれば40%のTPが必要。通常のこうげきよりも中程度のダメージを与える攻撃。「無礼なダメージ(Rude Damage)」を敵に与える。敵によって攻撃力が変わり、攻撃と魔法に依存するが、キング戦での使用はレッドバスターより劣る。
60%のTPが必要。通常のこうげきよりも大きなダメージを与える攻撃。キング戦ACTコマンドとして使用可能。おそらく攻撃力と魔法力に依存すると思われるが、通常攻撃のように「無礼なダメージ」を与えるのではなく、「レッドダメージ」を与えるようになる。
- Susie jumps on top of Lancer. Then, Lancer jumps over the top of the Bullet Board while Susie launches ax projectiles that travel towards the right of the Bullet Board.
- Susie launches six ax projectiles that travel towards the Bullet Board. The projectiles hover for a short period of time before leaving the Bullet Board.
スージィがラルセイと和解する前はプレイヤーの意思とは関係なく勝手に敵に対し攻撃する。これを回避するには敵に注意をしないといけない。敵に対して慈悲はなく、ただ殺そうとしていて、ラルセイの助言には無視をする。
ランサー&スージィ戦を平和敵に解決するには、「X-ACT(パーティ全員に対しての指示コマンド)」を4回行う行う必要がある。しかし、たまにスージーがランサーの耳を塞いでしまい、解決できない時がある。これはラルセイのララバイにより眠らされるまで続く。
例え眠らせることができても、眠ってから3ターンが経過してしまうと自力で起きて、攻撃が再開される。
-
スージィの会話アイコン(メカクレver)
-
チャプター1のスプライト(メカクレver)
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闇の世界のChapter1のスプライト(メカクレver)
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第2の聖域でのスージィの色相
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礼拝に参加するためアズリエルのおさがりの服を着たスージィ
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スージィのダッシュモーション
-
パーティメニューのアイコン
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バトルメニューのアイコン
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戦闘中の待機モーション
-
勝利モーション
-
被ダメージ
-
ダウン
-
こうげき
-
こうどう
-
アイテム使用時
-
防御
-
まほう準備時
-
まほう使用時
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ルード/レッドバスター使用時
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回復まほう使用時
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スイート・キャップ・ケーキ戦での「Sアクション」スージィのダンス
-
ウィルスン戦での「ケアX」スージィの医者衣装
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タスクマネージャー戦での「Sアクション」スージィの「ワン」スプライト
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シャドウガイ戦での「ねらいうち」スージィのギャングスター衣装
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ウィングブレード戦での「スピンS」「トルネード」片足立ちで回転するスージィ
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ミズル戦での「こもりうたX」歌うスージィ
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正義の鉄槌戦でのルードバスターを跳ね返すスージィ
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振り返って大げさな表情をするスージィ
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大げさに怒ったスージィのスプライト
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第2の聖域の泉をつくるスージィ
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The Legend of TennaでのスージィのアバターHERO_AXE
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トビー・フォックス制作のスージィの各種表情のコンセプトアート[58]
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テミー・チャン制作のスージィのコンセプトアート[59]
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週刊ファミ通2019年2月28日発売号より、テミー・チャン制作のスージィのイラスト
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スージィのLINEスタンプ
- アンダーテールに於いて、ウォーターフェルに登場するNPCの1人であるクラムガール(ウォーターフェル内にFun値80〜89で出現)が「スージー」という女の子について言及する。その会話におけるスージーは、「隣人の女の子」という位置付けであり、ぜひ会うべきだと勧められる。しかし、同ゲーム内にはスージーというキャラクターは登場しない為、結局会うことはできない。余談だが、この会話におけるスージーの綴りはSuzyであり、Deltaruneのスージィ(Susie)とは綴りが異なる。
- Nintendo Switch版ではクラムガールのセリフに変化があり、「あなたとその女の子が会う日は、もう間近に迫っている」というセリフが追加されている。この間近に迫っているというセリフは、Deltaruneの発売に関係するものという見方もできる。クラムガール(についてはUndertale Wikiを参照。
- 3人のパーティメンバーにはそれぞれの称号があり、ゲーム全体を通してパーティメニューの画面に表示される。スージィの称号は以下の二つ。
- ゲーム開始時は“ひたすらたたかう”「バッドガール」となっている。
- パーティに復帰した後は“ダークエネルギーで敵をこうげき”する「ダークナイト」となる。
- クリスやラルセイとは異なり、3つ目の称号はない。
- Susie is very particular about any actions with her equipment in the Party Menu.
- If attempting to remove her armor, she says "Hey, hands off!" She doesn't mind when swapping her armor for different armor, though, even if this lowers her stats.
- If attempting to give her the ホワイトリボン, she refuses as well. "Nope. Not in 1st grade anymore."
- If they try to replace her weapon with the ヘアアックス, she says "I'm too GOOD for that." She isn't wrong, since equipping it would lower her stats. However, she's fine if they give her the ブレイブアックス while she's carrying the Devilsknife, even though this also lowers her stats.
- Susie has 100 Rudeness and 100 Crudeness at the beginning of Chapter 1. When she joins Lancer, her Crudeness increases by 1; but after joining the party "for real," her Rudeness stat drops to 99.
- Susie eats almost anything. As well as eating chalk, Susie gets disappointed if Kris eats the Prison moss and doesn't leave some for her. She also likes eating worms, as she reveals when Rouxls Kaard offers her a plate in exchange for her silence.
- In the box gate puzzle room, if certain actions are performed on the pads Susie mentions that she once dressed up as a box for Halloween.
- After joining Kris and Ralsei for the first time, Susie takes up the third slot, but after joining them for the second time she takes up the second slot instead.
- Susie appears to be left-handed. In the Legend, the Monster, who represents Susie, is holding an axe in her left hand. Susie wields her axe with her left hand during battle, and it is also the hand she uses when throwing Ralsei during the second battle against K. Round.
- In the game files there are overworld sprites that show Susie's eyes. While they were probably supposed to be used for after leaving the Dark World, the default overworld sprites for Susie are used instead.
- This is seen in-game when Kris and Susie arrive in the abandoned classroom; Susie’s portrait sprites show her eyes, but her overworld sprites still have her eyes covered.
- Despite her eyes actually being yellow, they're depicted as white in her stunned/surprised sprite.
- Although Susie's teeth are supposed to be yellow, her Dark World sprites depict them as white.
- Susie takes 70% less damage from Kris and Ralsei's attacks during her fight alongside Lancer (rounded up).[60]
- According to a Nintendo Switch interview article, Toby Fox states that Susie originally took inspiration from Maya Fey from the Phoenix Wright: Ace Attorney series.[61]
- ↑
Let's try to find Susie. She must be to the southeast.
— Ralsei, Chapter 1 - ↑
Ralsei: Kris, you can't solve it by stepping on the switch.
— Ralsei and Susie, Chapter 1
Ralsei: You aren't a box, haha.
Susie: Kris, don't listen to him. You can be a box.
Susie: I was a box for Halloween once. - ↑
Hey Kris, wanna see if we can fit inside?
— Susie at 'Sans, Chapter 2
If you just crouch down under the waffles - - ↑
Susie got on all fours and chased the mouse around the room like an animal!!
— Narration, S-Action versus Maus, Chapter 2 - ↑
Hey Kris, stop eye-bogarting my snacks.
— Susie, 2nd refrigerator inspection, Chapter 2 - ↑
Hey, hands off!
— Susie, if armor is removed - ↑
Hey, feed ME!
— Susie, if Ralsei is given Dark Candy - ↑
Susie: C'mon! All I ate for breakfast was chalk!
— Susie at the dinner stump, Chapter 1 - ↑
Heck yeah, I didn't know there was moss here!
— Susie, interacting with moss in Cyber City, Chapter 2
It's totally uneaten, too... - ↑
Cooked to perfection!
— Susie, if Darkburger is given to her - ↑
C'mon, gimme the rest!
— Susie, if DD-Burger is given to her - ↑
Hey, it's like marshmallows!!
— Susie, if she is given Ralsei Tea - ↑
Catty: OMG! Krissy!!! Do you, like, want some of my free milk!?
— Catty and Susie, Chapter 4
Susie: (That's MY free milk, you furry freak...) - ↑
I-It's for my kitty, MewMew! She's a perfect angel!
— Alphys, Chapter 1
... uh? What does she look like...?
W... well, I've never actually s-seen her, b-but...
Ever since I started putting out milk, it's been disappearing.
S... So I'd like to think that there's a cat.
M... My cat. - ↑
Now THIS is something we can MARATHON!
— Susie, Chapter 2
Are you READY Kris?
For 12 hours of building-bashing, car-crunching action!?
'cause we are LOCKED IN. Got it?
I better not see you move until your eyes are bloodshot!
Heheheh! - ↑ 16.0 16.1
Susie: Hey, lemme look at my freaking room a sec!
— Susie, if Kris attempts to leave after Ralsei explains their new rooms, Chapter 2
Susie: Damn, all you wanna do is run off and steal cake.
Ralsei: (... is that projection?) - ↑
I... get it.
— Susie before her fight with Lancer, Chapter 1
I get it, y'know.
Why would anyone...
... really wanna be my friend anyway? - ↑
Why would NOELLE?? Ask ME??
— Susie, Chapter 2
To do HOMEWORK?? With HER?!??
Deathwish much? Does she WANNA fail? - ↑
I've never really been able to... make friends.
— Susie, Chapter 3
I was always... the scary girl. The bad kid.
The only times anyone ever got close to me,
... were as a joke.
And even if I did start to make a real friend...
... I'd always end up...
Moving away.
When I moved here, I thought it would be the same thing. - ↑
H... Hey dumbass!
— Susie to the Titan, Chapter 4
Don't know if you got the memo... but...
We're heroes.
And there's a whole lot of stuff written in our lives
... we haven't gotten to see yet.
So get out of our way.
Or... as soon as my hands stop shaking...
My axe is gonna chop you in half, got it!? - ↑
And recently. That hope's been growing.
— Susie, Chapter 3
Because... now I have friends.
Real friends.
Friends I wanna keep.
Kris. Ralsei. Lancer... Toriel, too.
Even though I thought I was broken...
I just needed to find the right people, y'know? - ↑
Guess your stupid attitude's been rubbing off on me.
— Susie to Ralsei, Chapter 4
Like... I don't want to say I've been getting soft. But...
I just always... HAD to be tough, you know?
Now it just... feels like I... have options. - ↑ 23.0 23.1
You're worried about THAT!? Seriously!?
— Susie, Chapter 4
... this stupid prophecy?
Like something like that would happen.
I wouldn't let it happen... Kris wouldn't let it happen...
And obviously YOU wouldn't let it happen. - ↑
うぉい! それ じいさんのだろ!
— スージィ, チャプター4
取るなら… カネとか…置いてけよ… - ↑ 25.0 25.1
Queen: Also Maybe I Will Make Her Face Into A Robot One?
— クイーンとスージィ, チャプター2
Susie: What!? Why!?
Queen: Seems Cool
Susie: Well, FORGET it, dude.
Susie: Nobody's turning anyone's face into a robot! - ↑
いいこと おしえてやろっか。 オレはな… だまってるヤツを みると… イラつくんだよ。
— スージィ, チャプター1 - ↑
いや。
— スージィ, チャプター1
アタシなんかと…
…友だちになりたい ヤツなんて いるわけない。 - ↑
アルフィーも うちらなんかに ざつよう やらすから こうなるんだ。
— スージィ, チャプター1 - ↑
うっせー クイーン野郎! だいたいな オレたちは ガキんちょじゃねー!!
— スージィ, チャプター2 - ↑
So... In one of the places I used to live, there was like...
— Susie, "Listen (it might be long)", Chapter 4
There was this plaza... and they put this public piano in it.
So I started playing it. Thinking, y'know, it might be fun.
But... I guess...
Maybe because I was... so bad...
Or because I just looked like I shouldn't be playing...
They told me I wasn't... allowed to play it.
So I backed off. - ↑
That night, when no one else was around...
— Susie, "Listen (it might be long)", Chapter 4
... I came back.
And you know what I did?
... I smashed it.
Yeah... I smashed the piano.
... I... don't even really know if I broke it, but...
I hit it as hard as I could. Hard enough to do some damage.
... and I ran. - ↑
Kris's mom saw me. Toriel.
— Susie, Chapter 3
Saw me sitting on the bench in the graveyard, crying.
She asked me what was wrong, and...
Told me everything was going to be okay.
Took me to the diner. Bought me a hot chocolate.
Talked to me. Told me I'd make friends. - ↑
Uh oh. Alphys. Hell if I'm going any further.
— Susie, if Kris approaches Alphys, Chapter 2
Already close enough to getting banned from school. - ↑
Like, one time me, Snowy, and Jockington were playing handball,
— Monster Kid, Chapter 1
And she just kept creepily watching us from the corner.
Then, when the ball rolled over to her she just, uh, froze solid...
... and kicked the ball as hard as she could, right into Officer Undyne's car! - ↑
... My own room, huh.
— Susie, in her room in Ralsei's castle, Chapter 2
I... guess that's pretty cool?
My own room... like this. - ↑
Just waiting for today felt like... years!!
— Susie, Chapter 2
Did... all that stuff really happen!?
Lancer, Ralsei, everyone... are they still...
... Look.
You've been wondering the same thing, right?
C'MON ALREADY!!! - ↑ 37.0 37.1
Kris, did you notice how nervous she was...?
— Susie, Chapter 2
And like... blushing and stuff?
Kris, you don't think... she... uh...
She's onto our secret identities!?
Y'know. This... Dark World stuff.
Damn... We gotta keep this under wraps, Kris.
This is OUR thing, y'know? - ↑
Susie: Wait, Kris, we're leaving!? But we just got here!
— Susie and Ralsei, Chapter 2
Susie: Man, I don't wanna go do our group project...
Ralsei: Oh... You two have homework?
Susie: Uhh, well,
Ralsei: Susie, Kris, you ought to do it right away! School's important!
Ralsei: I banish you from this kingdom until you start your project! - ↑
Susie: How do you do that, anyway?
— Susie and Ralsei, Chapter 2
Susie: That... healing... thingy.
Ralsei: Oh, healing magic? It's simple, Susie. Anyone can do it.
Ralsei: ... I could even teach you, if you're interested.
Susie: Heh, ask me again when it's, like, blood explosion magic.
Susie: ...
Susie: But, um, if you WANTED, I guess I could learn it. - ↑ 引用エラー: 無効な
<ref>タグです。「forked path」という名前の注釈に対するテキストが指定されていません - ↑
So there's this... Festival in a few days, right?
— Susie, Chapter 3
And, heh, maybe it's stupid, but...
Wouldn't it be kinda... fun? If we all went?
Um, by all, I mean Ralsei too, obviously? - ↑
SHUT UP and listen to me!
— Susie, Chapter 3
No matter what you say...
No matter what you are...
Me... you... Kris... We're a TEAM, alright?
None of us are gonna forget each other! - ↑
Ralsei: I know... I can't go to the festival with you... but...
— Ralsei and Susie, Chapter 3
Ralsei: If I can, I still... want to have fun with you and Kris.
Susie: ... Ralsei...
Ralsei: Maybe...
Ralsei: Maybe we could just try playing this game?
Ralsei: If we can't watch TV, maybe we can... be on it?
Susie: ...
Susie: Alright, FINE. We'll give it a shot. - ↑
You can't beat us in the Light World, can you?!
— Susie mocking the Knight, Chapter 4
That's... why you keep running, isn't it?
Hey... hey, what's so funny?
Kris, why... are they laughing...?
You're laughing 'cause you know I'm right, don't you!? - ↑
Susie: Hey... Kris, you, uh, ok?
— Susie and Ralsei, Weird Route, Chapter 2
You look kinda...
Ralsei: Aww Kris, if you're hurt, Susie can heal you!
Susie: Yeah, that's right! I'm a healing master now, Kris! - ↑
So hey. While you were keeping Noelle busy...
— Susie, Weird Route, Chapter 4
I looked inside that room next door.
There... was this weird guitar in there.
And on the inside of it...
There was... a code to the Shelter!
... didn't get to write it down, though. - ↑
Y'know, Noelle... said she wanted to talk to you.
— Susie, Weird Route, Chapter 4
But... something... about her look was kinda... weird.
... Why
... couldn't she just talk to you in front of me? - ↑
Susie: Didja ever wonder why Susie never... picked on you?
— Susie and Noelle, Chapter 2
Noelle: (sigh)... All the time...
Susie: MAYBE it's 'cause, when she first came to class.
Susie: You lent her one of your pencils,
Susie: Like, a dumb, uh, candycane-looking one or something.
Susie: And, even though it DIDN'T actually taste like candy,
Susie: She, uh, remembered your smile, and, uh...
Susie: Decided to spare you. Y'know. - ↑
Damn, we really are heroes!
— Susie, Chapter 2
And no one even knows!
... guess it's better that way though, right?
People'd freak out if they knew the world's in danger.
... though, kinda sucks Noelle has to forget, too... - ↑
Well... guess who's taking your daughter...
— Susie, Chapter 4
To the FESTIVAL tomorrow, jerk!? - ↑
... Gingerbread monsters, huh...? Cool.
— Susie, Chapter 2
Gingerbread... sounds like something Noelle would like. - ↑
Sounds kinda like Noelle.
— Susie, using Rhapsotea - ↑
Susie: ... So, uh, know any codes to any doors?
— Susie and Ralsei, Chapter 4
Ralsei: Umm... No, haha. I do not.
Susie: ... then, uh, anything about Noelle...?
Ralsei: Umm...
Ralsei: I know which items of ours she can equip?
Susie: 'kay, you actually know jack. Great. - ↑
Catti: Keep Susie away. From Noelle.
— Catti and Susie, Chapter 4
Susie: Huh? Hey, you can hate ME or whatever, but...
Noelle can hang out with whoever she wants, furball. - ↑
Toriel: Oh, excuse me. I am Kris's mother, Toriel...
— Toriel and Susie, Chapter 2
Susie: Y.. yes, Ma'am. I... remember.
Toriel: Oh, you do? And you are... Susie, are you not?
Susie: H... huh? You, um... remember my name, too...?
Toriel: Of course. Ms. Alphys is a good friend of mine. - ↑
The Roaring Knight...
— Susie, Chapter 2
Whatever they are, they're making these fountains...
But... is that really a bad thing...?
Since they started showing up,
Everything's gotten a lot more interesting, hasn't it...? - ↑
Susie's BUSTER, RUDE as may be... Will deal more damage, if you just press [Z]!
— Susie Master - ↑ 引用エラー: 無効な
<ref>タグです。「conceptart」という名前の注釈に対するテキストが指定されていません - ↑
also some character expression concept draws i drew before i pixelled these
— Temmie Chang (@tuyoki) on Twitter, November 16, 2018. - ↑ "...unless you're fighting Susie, in which case your damage is reduced by 70%" - Reddit
- ↑
As for Susie, I originally designed her right after I had played Phoenix Wright for the first time. At first, she was essentially like Maya Fey, and would serve as your small, friendly, sassy companion. There really wasn't any tension at all, she was just nice and cute.
— Deltarune creator on the game's origins, progress update, and more (@NE_Brian, February 17, 2019.) Nintendo Everything.